The second edition of the game introduced army lists, putting constraints on the composition of a player’s army. At least 75% of an army’s strength (by point value) had to be of units from the same faction. This way, the battles that the players would play would fit the factional rivalries described in the setting. An expansion box set titled Dark Millennium was later released, which included rules for psychic powers. Another trait of the game was the attention given to “special characters” representing specific individuals from the setting, who had access to equipment and abilities beyond those of regular units; the earlier edition only had three generic “heroic” profiles for each army: “champion”, “minor hero” and “major hero”. A player could spend up to 50% of their army points on a special character. Such heroic characters were so powerful that the second edition was nicknamed “Herohammer
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